![]() ![]() ![]() It is most commonly used to give a temporary speed boost to a follower, making it reach its destination more quickly. Casting a spell out of range gives the shaman the ability to reach spots otherwise unreachable.Ĭsoorging is most commonly used to walk across ledges, but can also be used for other purposes.Ĭasting a fireball on one of your followers to make it fly into the air is called launching. This makes the boat fly up in the air while remarkably increasing its speed for a few seconds.īoatbouncing can be used for extra speed only, but also for other purposes such as reaching high ground right next to the water without having to walk around it.Ĭsoorg stands for 'casting spell out of range glitch'. The act of casting a fireball on a moving boat. Now, before I move on to the level breakdown I want you to know some words. The last thing that makes 'Populous: The Beginning' a good game to speedrun is the in-game timer. This makes you improvise quite often, promoting skill instead of sheer grinding. One slightly over- or underestimated AoE can be the difference between an amazing run and just another failed attempt.Ĥ) The levels are never 100% the same: there's a lot of randomness in the game. Good micro-management of your army is hard to pull off because the battles are insanely chaotic.ģ) The AoE of spells is difficult to predict. The glitches that are used are quite difficult to perform effectively.Ģ) Controlling your tribe is difficult, especially when in war. There are several reasons for this:ġ) There are no huge glitches that allow you to skip big chunks of the game. Third of all, a lot of skill is required to get good runs. ![]() This requires continuous attention: 1 second of distraction could be fatal. Second of all, there is almost always action and movement whilst speedrunning the game. This makes speedrunning, but also watching a speedrun of the game very enjoyable. What makes 'Populous: The Beginning' a good game to speedrun in the first place? In my opinion, this is due to several things.įirst of all, the game is fun because of the ridiculous spells and animations. Now, Let's move on to the real deal: speedrunning the game: Using these cheats, you can absolutely wreck any living or non-living entity in the game by spawning shit everywhere. High ground is key to controlling the choke points, and deciding which spells to charge can be the difference between a victory and a defeat.ģ) There are some awesome cheats on this game that, for example, unlock all spells and grant the shaman maximum mana. If you start training them too late, your settlement will easily get destroyed by a few warriors or preachers. If you start training your braves too soon, your settlement won't grow fast enough. This is, I must admit, strangely satisfying.Ģ) The game is very strategic. This allows you to for example, kill an innocent unsuspecting brave by sending several millions of volts through his body in the form of a gigantic thunderbolt. You are literally a god, and are able to take control of a spell casting shaman. Let me quickly explain why:ġ) YOU'RE A GOD. Even in its prime, this game was merely semi-popular at best.ĭespite the numbers, I honestly believe this game is one of the most fun and awesome games to date. The average gamer has probably never heard of this, in my opinion, very underrated game. ![]()
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